Check out 29 New Cards from Magic's Teenage Mutant Ninja Turtles Set (Including a Commander-Style Deck!)
Everyone's beloved pizza-eating heroes are making their way to Magic: The Gathering. The popular TCG's company, Wizards of the Coast, unveiled a highly anticipated Teenage Mutant Ninja Turtles collaboration at a exclusive event held at New York Comic Con. Is this a exciting new set or simply another crossover marketing move? We'll let you be the judge.
Check out below at everything announced from the Magic x Teenage Mutant Ninja Turtles collaboration, including some useful background. Everything listed below launches on March 6th, 2026, except for one item — a special Pizza Bundle arrives a few weeks later on March 27.
MTG x TMNT: Main Set Reveals
Before we get into the many special decks and collections on offer, let’s take a look at all the cards from the main Teenage Mutant Ninja Turtles set unveiled by Wizards. Play boosters for the expansion are priced at $6.99 per pack, while Collector Boosters are priced at $37.99 per pack.
Let’s explore a couple of surprising details. First, there's a new mechanic called Sneak Attack, which is a riff on the already established Ninjutsu, where players can cheat powerful creatures onto the battlefield when an attacking creature goes unblocked. The big difference in this case is that Sneak can affect non-creature spells as well. Wizards also took the opportunity to refine the ability a little (It counts as playing a spell, as opposed to the older mechanic). Ninjutsu is staying, but chances are players will encounter Sneak in upcoming expansions from now on.
“If we ever were to return to the Kamigawa plane, it’s possible we’d use Ninjutsu since that plane is it originated and it’s a hallmark of that world,” a senior game designer stated. “However in other settings, since the rules are cleaner and Sneak is what's going to be Standard-legal, it's more likely that we'd use Sneak.”
Another version of the leader Turtle, Sewer Samurai, is one of four special cards with special art created specifically for the set by Teenage Mutant Ninja Turtles co-creator the co-creator.
Oh, and, if you're shocked by the card text on Turtles Forever card, which lets you play game cards outside of your main deck, so was I. But according to Wizards, it’s now a legal card in all formats of Magic.
In any case, here are the extremely bizarre full-art lands from the TMNT set:
As per Wizards of the Coast's existing guidelines, these cards are all legal in Magic’s Standard play. Developers state they took care to make sure the new cards and mechanics worked smoothly with current Standard expansions such as Edge of Eternities.
“I headed the design for over a year and we were aware it would be in standard and which sets were going to be near it in standard,” the designer commented. “We designed to make sure that they work well with certain expansions including Edge of Eternities.”
As an instance, each of TMNT and Edge of Eternities include a Izzet archetype built around artifact cards.
“They mesh together to offer the components for a fun Standard deck,” he added.
Commander Deck: Turtle Power
After declining to design any pre-constructed Commander decks for the Spider-Man set and the forthcoming Avatar: The Last Airbender collaborations, the company is changing direction with Teenage Mutant Ninja Turtles. This time it’s just a single precon, but it does come with six different legendary cards who could work as your commander based on how you combine them (five of the cards have a special partner ability called “Character Select” that allows starting with two of them in the command zone instead of only one). Take a look for yourself:
This Commander precon is priced at $69.99, although that could easily go up based on popularity. Sources indicated that it contains 43 new cards altogether, which means an additional 37 TMNT-themed game cards besides the six legendary commanders shown earlier. (Calculating roughly, that also means about 20 reprinted cards if we assume the deck comes with 37 land cards.)
What will the TMNT edition of the iconic Sol Ring look like? Fans must wait and see.
TMNT Bundle (Standard Edition)
As per usual, Wizards is selling a bundle. It is priced at $69.99 and contains the listed items:
- 9 Standard Boosters
- 15 Traditional foil basic lands
- Fifteen Regular basic lands
- Two Reference cards
- One Foil promotional card
- 1 Large life tracker
- 1 Card-storage box
Pizza Bundle
Here’s a unique concept for the Teenage Mutant Ninja Turtles set, mostly in that it comes in what looks like a pizza box. Every pizza-themed bundle is priced at $99.99 and includes the items below:
- Nine Standard Boosters
- 1 Premium Booster
- 25 Non-foil pizza-themed lands
- Five Traditional foil pizza basic lands
- 2 Traditional foil pizza bundle promotional cards
- 2 Reference cards
- One Oversized life tracker
- 1 storage box
If you’re wondering about the “pizza bundle promo” means, it’s essentially a reprint of an older card with all-new TMNT art. The team revealed one for the popular Magic card Dark Ritual depicting master Splinter sprinkling black licorice pieces on a pizza slice. There are six distinct Pizza Bundle promo cards available.
This special bundle launches a couple of weeks later than the core set on March 27, 2026.
Draft Bundle
This special bundle is made for a four-person draft and costs $119.99. It includes:
- Twelve Play Boosters (ideal for a group of four to play draft)
- One Premium Booster (also known as, the prize for winning)
- Ninety Non-foil basic lands (to build your draft deck)
- 10 Non-foil token cards
- One Draft insert (a one-sheet guide to drafting this expansion)
Turtle Team-Up
Lastly, Wizards are doing something new with Teenage Mutant Ninja Turtles as part of its continued initiative to develop Magic game products aimed at new players. Here, Turtle Team-Up is a unique product of prebuilt decks that allow two players join forces against a “Boss” deck that plays automatically.
The concept here that every Boss card grants unique powers to the creature cards included in the Boss deck. Each Boss automatically casts an additional card per turn, and you’ll start off fighting {one Boss|